segunda-feira, 25 de abril de 2011

BG SCENE 3_7

h:3h


BG SCENE 3_6

h:1h



BG SCENE 3_5

h:15min
same BG from scene 3_2 but with a slightly different angle.



BG SCENE 3_4

h:3h


BG SCENE 3_2

h:4h


BG SCENE 3_1

h: 2h


SCENE 2_2 ANIMATION READY

Hey guys. Here is the scene 2_2 ready. Only I think the outlines should be brown so the character can merge even more into the background. I already told Eva and we will do a test tomorrow.
Here is the video, the scene rendered has 6 seconds but we only need about 4.
h:4h

quinta-feira, 21 de abril de 2011

BG SCENE 2_8

Hey guys. Here is the BG for scene 2_8.
All clouds in separate layers in all BGs. 
h: 3h 


BG SCENE 2_6 / 2_7

Hey guys! These is the BG for scenes 2_6/2_7, it's a pan from the hand to the face on the character. 
h: 3h


BG SCENE 2_5

Hey Guys! This is scene 2_5.
Same BG from scene 2_3.
h:15min. 


BG SCENE 2_4


Hey guys! This is the BG for scene 2_4. 
All clouds in separate layers. 
h:3h


BG SCENE 2_3

Hey guys. Here is the BG for scene 2_3.
The clouds are on separate layers so we can animate them moving toward the character in AE. 
h: 4h


segunda-feira, 18 de abril de 2011

SKY BG FOR SCENE 2_2

Hey guys! Here is the BG for scene 2_2. I tried to color the animation I did, made a few tests that took me a while, but is impossible to have a good animation with the time we have to finish everything. We better stick to a nice backgrounds quality and don't animate it manually. Maybe we can use a camera movement on this scene as the backgrounds can be larger then the scene or we also can make some discrete movements on the clouds and flowers using after effects. What u guys think? Here is the sky background. Suheli, can you make the foreground bigger as well? Thanks!
h: 10h






sábado, 16 de abril de 2011

FRIDAY MEETING

Animation test for the clouds.
I did the outline for the clouds animation at the scene 2_2. Now I'm painting it. 
h: 6h


BG SCENE 2_1

First BG ready - Sky BG for scene 2_1
h: 5h


WEDNESDAY MEETING

Animatic breakdown for BGs - final storyboard version.
Jon put numbers on the scenes for the group to be more organised with the work.
I made this breakdown so I can visualise all the scenes and work with them separately.  
h: 2h